Droid

Droid design I started back in 2012, finally finished and converted into a game asset with the help of my friend David Muñoz, who did the textures and real time engine shaders/integration (see pictures with textures inside Unity and Unreal here:
https://www.artstation.com/artwork/e8qzG).

These images were rendered inside Substance Painter with Iray.

See the textured version by David Muñoz here: 
https://www.artstation.com/artwork/e8qzG

See the textured version by David Muñoz here:
https://www.artstation.com/artwork/e8qzG